Thursday 4 February 2010

Sound design work

In addition to creating maps and models, I also miscellaneously work as a sound designer. Most of my work to date has simply focused on making firearm audio for existing games, though I have also made various ambient sound effects for a variety of mods.

To make sounds I use either a simple microphone or a camcorder, depending my need.
Once I have obtained the audio I desire, I then mix this in Goldwave.

Examples of my work can be found as sound packs on FPSBanana:
Modern Weaponry soundpack
World War 2 weapon soundpack
Mauser rifle soundpack
Counter Strike Source default audio remixed
P90 submachine gun

Heart of Evil Napalm Edition map work

I worked on this Half-Life 1 mod quite a while ago now, as a mapper and modeller.
It has a very stylized look (particularly since I didn't really research real world environments).

Most of the layouts were originally designed by a guy called Nathan Ruck, whose layouts I roughly followed when making the maps for this mod. When re-designing the maps, I sought the opinions of other players to guide the design of these maps.

I also worked on various NPC models: making the webbing for soldiers, and the head of every character in the game.